DEADFALL: SEASON 2 PROLOGUE

DEADFALL: ZOMBIE SURVIVAL ROLE PLAY We are looking to invite new groups and players as we prepare for Season 2! DeadFall is a hardcore survival role play server with custom player driven lore and story, a friendly community, and a modlist that embraces the true spirit of a zombie apocalypse, with an emphasis on immersion and extreme PVE elements.

JOIN OUR DISCORD TO JOIN THE COMMUNITY: https://discord.gg/UZt92urUfT MAP: DEER ISLE (4.6+) SYSTEM: PC ONLY PLAYSTYLE: ROLE PLAY; CHARACTER ACTING: HARDCORE PVE WITH PVP RULES LOOT: CUSTOM TIERS WITH RARE WEAPONRY COMMUNITY FEATURES:

  • Easy Whitelist
  • Ruleset with a focus on non-toxicity: includes combat initiation rules, raiding allowed, good Samaritan rules. Main rules apply to out-of-character behavior, with a goal of keeping the community positive and welcoming.
  • Custom Faction system that includes prefabs, faction dedicated trading posts, and other benefits for dedicated player groups.
  • Malleable storyline and lore; the story follows player activity and all pre-written storylines are open ended, allowing for the community to shape the worldspace.
  • Intricate modlist with the goal of realism, immersion, and challenging survival in mind. While most "ultra modded" servers turn the game into a GTA type of experience, ours is more tailored to those who enjoy games like Green Hell or The Forest, with a focus on PVE and cooperative play. Hostile role play and PVP are not discouraged, however, and we have dedicated zones where KOS is allowed.
  • Small, friendly staff roster. Staff rank and tools abuse is not tolerated, most tools are severely limited to highest ranking staff and not used unless in special occasions.
  • Guns are RARE. Especially automatic ones. The few traders we have do not sell weapons. Ammo is currency, and as such, is treated like gold.

GAMEPLAY FEATURES:

  • Smarter, Scarier Zombies and Roaming Hordes
  • Dark Nights
  • Slow sickness and injury healing: you will have to fully experience and recover from every wound you receive and every illness that ails you
  • Custom Map Edits and Locations, including for player run hubs and factions
  • Hot Zones where viral infection rages
  • KOS zones where initiation is not required
  • QOL mods such as EarPlugs, Autorun, Radio Toggle, FreeHands and more
  • Water and Gasoline isn't always attainable from pumps and wells. You may have to conserve these basic supplies
  • A fully reworked illness and injury system to allow for more intricate medical role play
  • A fully reworked vehicle management system to allow for more intricate mechanic role play
  • Visual and Auditory enhancements such as SkyZ, GoreZ, sVisual and more
  • New communication devices such as PDAs, long range radios, and notes
  • Raft building and Helicopters to reach far off islands
  • Survival Crafting and new features for Tracking and Hunting
  • Clothing Packs that increase the variety of civilian clothing to allow for a wider range of character customization
  • Base decorations and placeable furniture and structures to allow players to create their own survival camps
  • Build Everywhere and Immersive Object Placement
  • Animal Cubs and Child Zombies
  • Supply Drops with extremely valuable equipment
  • Napalm drops in certain Hot Zones, intensifying the risk of venturing into them If this sounds like your cup of tea, we would love to have you! https://discord.gg/UZt92urUfT