Update 2021/01/11
- Interactibles are spawning again (Daisy, four leafed flower, ect) On next client update (or client hard refresh)
- You should no longer see multiple portals missplaces after changing map
- Map names on top right now follow your locale when translated on the server Update 2021/01/13
- First version of the daily reset (no fixed hour yet) [Tested]
- Mobs can no longer be killed multiple times with an AOE
- Added lvl 10 weapons animations
- Costumes slots are now rendering how they should Update 2021/01/22
- Animations of skills will now play even if the target is killed before the start of the animation
- Poison Arrow now do damages and will no longer crash the server
- Passives can no longer be Dragged and Dropped
- Skill book now shows the right level
- Magic shield can now target the right entity
- Reworked the "Required items" counts in the craft window (Not final UI)
- Now the costume weapon slot is properly used to show different skin if you put a weapon in it
- Adding a completely new mouse collisions system for the entities (Players and NPCs)
- Added the possibility to have portals that only moves a player inside the map
- Complete rework of Treefold Town
- Translations update Patch Update 2021/01/27 A little patch a been applied to fix the holes in some maps background and the Z-Index problem (The game might take a bit of time to download the update while loaded) Update 2021/02/05
- Added some quests
- Character positioning on the select / create character now fixed
- Added the stash
- Treefolk Town, Slime Plain, and beast woods => rework and optimisation
- Tooltip positioning improvement Update 2021/03/06
- All first continent map have been reworked on the client side to be optimised and look better
- Little server side optimisation and minor bug correction
- World map UI started (you have an overview of what it will be)* This update, as many map have been reworked, might need our first full account / character clear as many of them might be stuck