Narvi

Narvi adds support for playing The One Ring via Discord, including dice rolls, character sheets, tracking of endurance/hope/etc., initiative, journey roles, tests, attacks, and lots more. Add it free to your server, or toss a dollar into the jar to help pay for the cloud hosting if you want, at https://bitbucket.org/HawthornThistleberry/narvi/ and pop by the TOR/AiME discord for support.

About Bot

Narvi adds support for playing The One Ring via Discord, including dice rolls, character sheets, tracking of endurance/hope/etc., initiative, journey roles, tests, attacks, and lots more. Add it free to your server, or toss a dollar into the jar to help pay for the cloud hosting if you want, at https://bitbucket.org/HawthornThistleberry/narvi/ and pop by the TOR/AiME discord for support.

Recent Posts

Narvi v17 adds Interactive Interface panels!

Narvi v17 is now out, featuring Interactive Interface panels so you can do most things just by selecting menu items and clicking buttons, without having to learn commands. (Some less commonly used options, and things you only do rarely, still require commands.) Just type /go and Narvi automatically shows you the options you are most likely to need in that moment. You can even keep the panels in one channel and the output in another so the rest of your group doesn't need to see you using the panels (as they can take up a lot of scroll).

Narvi v16 adds full adversary support!

Narvi v16 now includes encounters and adversary support! You can now:

  • Add adversaries to a catalog and publish them (many already there)
  • Build encounters that combine adversaries, events, modifiers, and more
  • Start combats with encounters
  • Player-hero attacks and actions automatically damage foes, drain hate, queue protection tests, etc.
  • Foe attacks automatically damage heroes, queue protection and shadow tests, apply conditions, etc.
  • Foes who get tengwars on attacks get buttons to choose how to spend them
  • Roll protection and shadow tests and automatically implement their effects
  • Almost all virtues, rewards, and qualities are automatically accounted for
  • Almost all fell abilities are built-in and executed automatically or on command
  • Narvi keeps track of engagement and available actions and notifies you when to advance initiative
  • Many conditions, such as daunted, dismayed, and seized are now built in
  • Automatically generate a Nameless Thing and add it to the current encounter
  • Get reports showing the current status of initiative, adversaries, and engagement

v15.0.0 completes migration to Slash Commands

To conform with Discord requirements I have replaced every single Narvi command with an Application Command, or Slash Command. This has brought several benefits: • Entering commands is interactive with guides to what the options are, and pick lists. No more memorizing syntax. • An almost complete rewrite of Narvi. Lots of very old code from when I barely knew Javascript. • Vastly improved error handling. Even when you find a bug it almost never crashes Narvi, and it tells me exactly what went wrong where. • Set the stage for a totally new set of translations.

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